fix(youtube): isolate player instances and fix multiple bugs#586
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fix(youtube): isolate player instances and fix multiple bugs#586
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Combined commits: - fix(plausible): use consistent window reference in clientInit stub
- Fix #339: clicking one player no longer loads all iframes - Fix #297: guard against stale refs during layout transitions - Fix #561: revert objectFit to cover, add placeholderObjectFit prop - Add player cleanup on unmount to prevent memory leaks - Fix duplicate head link keys - Add missing api-change emit - Add e2e test for multiple players Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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🔗 Linked issue
Resolves #339, Resolves #297, Resolves #561
❓ Type of change
📚 Description
Multiple YouTube players on a page shared state incorrectly - clicking one would load ALL iframes. The component also had memory leaks (no cleanup on unmount) and layout transitions could cause playback failures.
Fixed by tracking each player's trigger state independently, adding proper cleanup via
player.destroy(), and guarding against stale refs during async operations. Also revertedobjectFitdefault fromcontainback tocoverand made it configurable via newplaceholderObjectFitprop.